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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Zorko, Luka;

    Artificial intelligence is a field that is applied today in various sectors, one of which is agriculture. It is interpreted as how artificial intelligence, or machine learning, can revolutionize agriculture, which affects the country's economy, directly or indirectly employing more than 30 % of the world's population. Automation can thus meet the needs of the ever-increasing world population. Looking at traditional practices in the field of agriculture such as weeding, spraying with pesticides, monitoring the status of nutrients and others, the above can be performed significantly faster through the use of artificial intelligence and machine learning. Thanks to the above, there is a reduction in water wastage, excessive use of pesticides, help in reducing work, but at the same time there is an increase in the fertility of the soil, and thus the crops. The application of artificial intelligence and machine learning in agriculture is still in development due to the lack of expertise and requirements for the accuracy of big data. What can be expected is that the field of machine learning and the use of artificial intelligence in agriculture will continue to grow in the future. The goal of this paper is specifically focused on the influence of machine learning in the application of pesticides. Umjetna inteligencija područje je koje se danas primjenjuje u različitim sektorima među kojima je upravo i poljoprivreda. Tumači se kako umjetna inteligencija, odnosno strojno učenje, mogu revolucionirati poljoprivredu koja utječe na gospodarstvo zemlje, izravno ili neizravno zapošljavajući više od 30 % svjetskog stanovništva. Automatizacijom se na taj način mogu zadovoljiti potrebe sve većeg svjetskog stanovništva. Gledajući tradicionalne prakse na području poljoprivrede kao što su primjerice kultivacija, prskanje pesticidima, praćenje statusa hranjivih tvari i drugo, navedene se mogu značajno brže izvesti putem korištenja umjetne inteligencije i strojnog učenja. Zahvaljujući navedenom dolazi do osiguranja smanjenja rasipanja vode, prekomjerne uporabe pesticida, pomoći u smanjenju rada, ali ujedno dolazi do povećanja plodnosti tla, a samim time i usjeva. Primjena umjetne inteligencije i strojnog učenja u poljoprivredi je još u razvoju zbog nedostatnosti stručnosti i zahtjeva za točnost velikih podataka. Ono što je za očekivati je kako će područje strojnog učenja i uporabe umjetne inteligencije u poljoprivredi u budućnosti i dalje rasti. Cilj ovog rada je konkretno usmjeren na utjecaj strojnog učenja pri aplikaciji pesticida.

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Repository Faculty o...arrow_drop_down
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      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Repository Faculty o...arrow_drop_down
      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Movre, Ivan;

    Ovaj završni rad detaljno opisuje i predstavlja koncepte Industrije 4.0 i Industrije 5.0. Početak rada sadrži povijesni pregled industrijskih revolucija od Industrije 1.0 pa sve do Industrije 5.0. U nastavku rada definiran je koncept Industrije 4.0 te su pobliže opisane ključne značajke i tehnologije povezane s istom. Potom su prikazani primjeri uvođenja te studije slučaja povezane sa navedenim konceptom. U daljnjem dijelu, prikazan je koncept Industrije 5.0 sa svim bitnim značajkama i studijama slučaja. Na kraju rada prikazana je usporedba dvaju koncepata sa istaknutim sličnostima i razlikama. This thesis thoroughly describes and presents the concepts of Industry 4.0 and Industry 5.0. The beginning of the paper provides a historical overview of industrial revolutions from Industry 1.0 to Industry 5.0. The subsequent sections define the concept of Industry 4.0 and provide a detailed description of its key features and related technologies. Examples of implementation and case studies associated with this concept are also presented. Furthermore, the paper explores the concept of Industry 5.0, outlining its essential features and providing case studies. In the concluding part of the thesis, a comparison of the two concepts is presented, highlighting their similarities and differences.

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Repository of Facult...arrow_drop_down
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      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Repository of Facult...arrow_drop_down
      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Škvorc, Božidar;

    This paper describes nacional project e-Kultura „Digitalization of Cultural Heritage“, and will be focusing on the ICT system for the project e-Kultura. The system and its capabilities will be explained in detail, including the central system of the project, administrative permissions for all specific actions in the system such as creating information packages, data agregation and administration of themes in the system, as well as creation and updating of collections of digital data in the system. The paper will also outline the rules for digitizing materials, providing a more detailed explanation of the goals and purposes of digitization, file formats for display and permanent storage in the system, and subsequently, publication on the eKultura portal. It will briefly describe the necessary steps for preparing materials before digitization. Additionally, the paper will describe how to create virtual exhibitions on the eKultura portal through WordPress platform. The second, practical part of the paper will be focused on the user experience of the eKultura portal, where the obtained data through online questionnaires will be described. These data can be categorized as a type of investigation in usability testing. The online questionnaires were completed by 20 students, which is the maximum allowed number of participants using the AttrakDiff and VisAWI tools, used for analysis purposes. This approach will consolidate information in one paper about the ICT system for the e-Kultura project, rules, and guidelines for digitizing materials stored in the system, as well as the user experience of the end-users of the eKultura portal. Ovaj rad opisuje nacionalni projekt e-Kultura „Digitalizacija kulturne baštine“, a usredotočit će se na IKT sustav za projekt e-Kultura. Kroz opis središnjeg sustava te njegovim mogućnostima pobliže će se objasniti središnja te PURL administracija sustava, ovlasti administratora za pojedine radnje u sustavu kao što su izrada informacijskih paketa u sustavu, agregacija podataka i administracija tema u sustavu, stvaranje i ažuriranje zbirki. Kroz rad će se opisati i pravila za digitalizaciju građe koja detaljnije objašnjavaju ciljeve i svrhu digitalizacije građe, formate datoteka za prikaz i trajnu pohranu u sustavu te posljedično i objavu na portalu eKultura kao i ukratko opisati koje su radnje potrebne za pripremu gradiva prije same digitalizacije. Nadalje će se opisati način na koji je moguće kreirati virtualne izložbe na portalu eKultura kroz WordPress platformu. Drugi, praktični, dio rada bit će usredotočen na korisničko iskustvo portala eKultura gdje će se opisati dobiveni podaci kroz online upitnike koje možemo svrstati u tip ispitivanja kod testiranja uporabljivosti. Online upitnike ispunjavalo je 20 studenata, što je najveći dozvoljeni broj ispitanika putem alata AttrakDiff i VisAWI, koji su korišteni u svrhu analize. Na ovaj način u jednom radu biti će objedinjene informacije o IKT sustavu za projekt e-Kultura, pravila i smjernice digitalizacije gradiva koja će biti pohranjena u sustavu te korisničko iskustvo krajnjih korisnika portala eKultura.

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ ODRAZ - Open Reposit...arrow_drop_down
    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Nikolić, Mateja;

    This paper explains the concept of digital transformation. What it means for service providers, employees and end users, and why digital transformation is important and people have the need for it. There is an explanation of the digital divide, which is always present when it comes to digitization, and how libraries deal with it in their community. This paper covers the topic of digital transformation in Zagreb City Libraries and the four most important digital services available to their users. Catalog of the Zagreb City Libraries, the eZaKi user application and the possibility of borrowing e-books from the ZaKi Book application up to the transition to Readium LPC technology, and the latest service - the loan of audio e-books. Ovaj rad objašnjava pojam digitalne transformacije, što ona znači za pružatelje usluga, zaposlenike i krajnje korisnike te zašto je digitalna transformacija važna i zašto postoji potreba za njom. Objašnjen je pojam digitalnog jaza koji je uvijek prisutan kada je digitalizacija u pitanju te kako se knjižnice nose s njim u svojoj zajednici. Obrađena je tema digitalne transformacije u Knjižnicama grada Zagreba te četiri najznačajnije digitalne usluge dostupne korisnicima. Katalog Knjižnica grada Zagreba, aplikacija eZaKi te mogućnost posudbe e-knjiga od aplikacije ZaKi Book pa sve do prelaska na Readium LPC tehnologiju i najnovija usluga- posudba zvučnih e-knjiga.

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ ODRAZ - Open Reposit...arrow_drop_down
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    image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Musić-Mašić, Marijana;

    The master's thesis explores the application of a transmedia approach in promoting cultural tangible and intangible heritage, using the Cultural and Artistic Society (KUD) Dr. Ante Starčević Gospić as a case study. The transmedia approach is based on the idea of integrating different media and platforms to create deeper and richer cultural experiences, encouraging audience engagement. The thesis presents theoretical insights into contemporary approaches to promoting cultural heritage, including the UNESCO Convention for the Safeguarding of the Intangible Cultural Heritage. In the introductory part of the thesis, the concept of the transmedia approach and its importance in cultural promotion are discussed, along with how such an approach can be applied in promoting cultural tangible heritage through various media such as film, photography, and social media. Additionally, the thesis analyzes ways of communicating intangible cultural heritage based on the transmedia approach, including the stories, customs, and traditions of the KUD, and examines how social networks have become a crucial channel for sharing cultural information and engaging the audience. The research section considers the application of transmedia storytelling in the context of KUD Dr. Ante Starčević in Gospić and how stories about cultural heritage can be told through different media to achieve a more significant impact. The technological aspect of transmedia communication of cultural heritage is explored through the digital interpretation of cultural heritage and interactive installations, analyzing how transmedia approaches can be applied in a museum context. Based on the case study analysis of KUD Dr. Ante Starčević, this master's thesis provides insight into the practical application of the transmedia approach for promoting cultural tangible and intangible heritage and explores future directions for the development of this method in the context of cultural promotion. Diplomski rad istražuje primjenu transmedijskog pristupa u promociji kulturne materijalne i nematerijalne baštine, koristeći KUD (Kulturno-umjetničko društvo) Dr. Ante Starčević Gospić kao studiju slučaja. Transmedijski pristup temelji se na ideji integracije različitih medija i platformi kako bi se stvorila dublja i bogatija kulturna iskustva te potaknulo angažiranje publike. U radu se donose teorijske spoznaje o suvremenim pristupima promociji kulturne baštine, uključujući UNESCO-ovu Konvenciju o zaštiti nematerijalne kulturne baštine. U uvodnom dijelu rada razmatra se koncept transmedijskog pristupa i važnost u promociji kulture te način na koji se takav pristup može primijeniti u promociji kulturne materijalne baštine kroz različite medije kao što su film, fotografija i društveni mediji. Također, u radu se analiziraju načini komuniciranja nematerijalne kulturne baštine na temelju transmedijskog pristupa, što uključuje priče, običaje i tradicije KUD-a, te se propituju načini na koji su društvene mreže postale ključan kanal za dijeljenje kulturnih informacija i angažiranje publike. U istraživačkom se dijelu razmatra primjena transmedijske naracije u kontekstu KUD-a Dr. Ante Starčević u Gospiću te načini na koje se priče o kulturnoj baštini mogu ispričati kroz različite medije kako bi se postigao značajniji utjecaj. Tehnološki aspekt transmedijskog komuniciranja kulturne baštine istražuje se kroz digitalnu interpretaciju kulturne baštine i interaktivne instalacije, pri čemu se analizira način na koji se transmedijski pristupi mogu primijeniti u muzejskom kontekstu. Na temelju analize studija slučaja KUD-a Dr. Ante Starčević, ovaj diplomski rad pruža uvid u praktičnu primjenu transmedijskog pristupa za promociju kulturne materijalne i nematerijalne baštine te istražuje buduće smjerove razvoja te metode u kontekstu kulturne promocije.

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ University of Zadar ...arrow_drop_down
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      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ University of Zadar ...arrow_drop_down
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    Authors: Klišković, Kristian;

    U diplomskom radu su opisani neki od komercijalno dostupnih platformi za upravljanje i nadzor uređaja te je opisana izrada vlastite platforme. Objašnjena je arhitektura sustava, dostupni tipovi podataka za upravljanje uređajima i osnovna konfiguracija koji uređaji moraju slijediti kako bi bili kompatibilni sa sustavom. Poslužitelj je opisan kroz HTTP zahtjeve koje zaprima i websocket poruke koje odašilje korisnicima i uređajima. Android aplikacija je prikazana sa objašnjenjima i slikama svakog ekrana, objašnjeno je kako korisnici mogu upravljati uređajima, dopuštenjima uređaja, svojim korisničkim računom te okidačima. This master's thesis describes some commercially available platforms for device monitoring and control and describes the development of my own platform. The system architecture is explained, along with the available types of data for device management and the basic configuration that devices must comply with to in order to be compatible with the system. The server is described through HTTP requests it receives and WebSocket messages it sends to users and devices. The Android application is presented with explanations and images of each screen, and it is explained how users can manage devices, device permissions, their user account, and triggers.

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Repository of FERIT ...arrow_drop_down
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      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Repository of FERIT ...arrow_drop_down
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    Authors: Horvat, Nino;

    Diplomski rad istražuje razvoj okruženja za unaprjeđenje procesa proizvodnje s naglaskom na ključnim konceptima poput lean menadžmenta, industrije 4.0 te primjene tehnoloških inovacija kao što su IoT, AI, 3D printanje i digitalni blizanci. U sklopu analize, istražuju se trenutačni trendovi, metodologije i softverska rješenja koja služe za unaprjeđenje proizvodnih procesa. Rad uključuje i razvoj konceptualnog modela ili prototipa okruženja za unaprjeđenje proizvodnje te evaluaciju predloženog okruženja kroz testiranje na stvarnom ili hipotetičkom primjeru proizvodnog procesa. Praktični dio rada fokusira se na primjeru autonomnog edukacijskog robotskog vozila Joy-Car. Joy-Car je autonomni edukativni robot temeljen na BBC micro:bit mikrokontroleru s bogatom senzorskom opremom, uključujući ultrazvučni senzor za orijentaciju, adresabilne LED-ove za individualno osvjetljenje te funkcije poput autonomne vožnje i upravljanja putem Bluetootha. Pruža sveobuhvatnu platformu za učenje robotike, elektronike i programiranja, s detaljnim priručnikom na engleskom i njemačkom jeziku, koristeći MakeCode ili MicroPython za programiranje, a već se uspješno koristi u obrazovnom kontekstu. U radu će biti predstavljen primjer kreiranja okruženja za sklapanje toga robotskog automobila. Kroz implementaciju tehnologija poput 3D printanja, lean alata i standardiziranog rada, postignuti su poboljšani rezultati u procesu sklapanja. Dodan je korak inspekcije kao kontrola kvalitete, što doprinosi osiguranju visokih standarda proizvodnje. Nadalje, rad predstavlja prijedloge za buduća unaprjeđenja korištenjem umjetne inteligencije, robotizacije i tehnologije strojnog vida. Ove inovacije imaju potencijal značajno optimizirati procese, povećati učinkovitost te osigurati visoku razinu kvalitete proizvoda. The master's thesis explores the development of an environment for improving manufacturing processes with a focus on key concepts such as lean management, Industry 4.0, and the application of technological innovations such as IoT, AI, 3D printing, and digital twins. In the course of the analysis, current trends, methodologies, and software solutions aimed at enhancing manufacturing processes are investigated. The thesis includes the development of a conceptual model or prototype of an environment for improving production and the evaluation of the proposed environment through testing on a real or hypothetical example of a production process. The practical part of the thesis focuses on the example of the autonomous educational robot vehicle, Joy-Car. Joy-Car is an autonomous educational robot based on the BBC micro:bit microcontroller with rich sensor equipment, including an ultrasonic sensor for orientation, addressable LEDs for individual lighting, and features such as autonomous driving and Bluetooth control. It provides a comprehensive platform for learning robotics, electronics, and programming, with a detailed manual in English and German, using MakeCode or MicroPython for programming, and has already been successfully used in an educational context. The thesis will present an example of creating an assembly environment for this robotic vehicle. Through the implementation of technologies such as 3D printing, lean tools, and standardized work, improved assembly process results have been achieved. An inspection step has been added as a quality control measure, contributing to ensuring high production standards. Furthermore, the thesis proposes future enhancements using artificial intelligence, robotics, and machine vision technology. These innovations have the potential to significantly optimize processes, increase efficiency, and ensure a high level of product quality.

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    Authors: Tortić, Domagoj;

    Ovaj diplomski rad bavi se problematikom implementacije sustava za alarmiranje i provjeru u novi prostor laboratorija LAPIS (Laboratoy for Manufacturing and Assembly Systems Planning). Funkcije sustava uključuju automatsko spremanje podataka, slanje obavijesti, automatsko detektiranje otvaranja vrata, itd. Razrađen je odabir i integracija potrebnih senzora, izvršnih uređaja te upravljačkih i mrežnih komponenti. Opisane su sve korištene tehnologije, objašnjeni kodovi te je navedena sva korištena oprema pri osposobljavanju sustava laboratorija. Programsko rješenje za ostvarivanje vizije pametnog prostora, koje služi za upravljanje, kontrolu i komunikaciju među komponentama sustava, napravljeno je korištenjem platforme Home Assistant. Platforma je temeljena na otvorenom kodu te omogućava personalizaciju sustava prema zahtjevima i potrebama korisnika. The topic of this masters thesis deals with the issue of implementing an alarming and checking system in the new space of the LAPIS (Laboratory for Manufacturing and Assembly Systems Planning) laboratory. Some of the system functions include automatic data logging, notification sending, automatic door opening detection, etc. Selection and integration of necessary sensors, executive devices, and control and network components is furthermore elaborated. All used technologies are described, codes explained and all equipment used in the setup of the laboratory system is listed. The software solution for realizing the vision of a smart laboratory, was created using the Home Assistant platform. This platform is based on open code and enables the personalization of the system according to the requirements and needs of the user.

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    Authors: Knežević, Mario;

    U radu su razmotrene osnove postavke digitalne transformacije i neki od njenih alata i primjena, dok je u težištu rada bilo istraživanje mogućnosti digitalne transformacije u kirurgiji tj. endoskopskom kirurškom zahvatu redukcije donje nosne školjke. U tu su svrhu obrađeni ključni aspekti zahvata, kao što su anatomija nosa, korišteni kirurški alati i uređaji te koraci zahvata. Zahvat je oblikovan i simuliran u softveru Delmia V5. Digitalizacijom kretnji kirurga, dobivena je mogućnost objektivnog uvida u prostorne i tehnološke parametre zahvata te u tjelesni rad kirurga, što je od interesa za ergonomiju, normiranje i uspješnost zahvata u cjelini. The work considers the basics of the digital transformation and some of its tools and applications, while the focus of the work was researching the possibility of digital transformation in surgery i.e. the endoscopic surgical procedure of reduction of the inferior turbinate. For this purpose, the key aspects of the procedure, such as the anatomy of the nose, the surgical tools and devices used, and the steps of the procedure, were covered. The procedure was designed and simulated in Delmia V5 software. By digitizing the surgeon's movements, the possibility of objective insight into the spatial and technological parameters of the procedure and into the physical work of the surgeon was obtained, which is of interest for ergonomics, standardization, and the success of the procedure as a whole.

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    Authors: Kitin, Ilija;

    Diplomski rad donosi temu procesa digitalizacije u knjižnici Muzičke akademije u Zagrebu s uključenim procesom optičkog prepoznavanja znakova na primjeru Muzičkih novina Hrvatskog državnog konzervatorija. Istražen je utjecaj rezolucije na brzinu digitalizacije, a time i troškove. Rezultate se izrazilo u radnim satima i kao točnost OCR-a, a korištene su dvije verzije temeljnog teksta. Uzorak se sastojao od dva broja novina, tj. deset stranica. Odabir postavki digitalizacije može dugoročno smanjiti troškove, a uz testiranje točnosti OCR-a i zadržati prihvatljive razine vjerodostojnosti. Važna je ravnoteža između troška digitalizacije i postignute razine točnosti. Najviša je točnost postignuta sa ScanSnap skenerom na 300 dpi i drugim temeljnim tekstom. Najniža je postignuta upotrebom kopirnog uređaja pri 600 dpi i drugog temeljnog teksta. Sveukupno je viša točnost omogućena sa ScanSnapom. Prvi temeljni tekst u 66,67% slučajeva vodio je k višoj točnosti OCR-a. Najbolja opcija u svim aspektima osim točnosti je kopirni uređaji na 200 dpi. The thesis presents the digitization process in the library of the Academy of Music in Zagreb with OCR on “Muzičke novine”. The impact of the resolution on the speed and the costs was investigated. The results were expressed in working hours and OCR accuracy. Two versions of GT were used. The sample consisted of two issues, i.e. ten pages. Choosing digitization settings can reduce costs in the long run, and with OCR accuracy testing, maintain acceptable levels of accuracy. The balance between the cost of and the level of accuracy is important. The highest accuracy was achieved with the ScanSnap scanner at 300 dpi and the second version of GT. The lowest was achieved using a copier at 600 dpi and the second version of GT. Overall higher accuracy was observed with the ScanSnap scanner. The first version of GT led to higher accuracy in 66.67% of cases. The best option in all aspects except accuracy is the copier at 200 dpi.

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    Authors: Zorko, Luka;

    Artificial intelligence is a field that is applied today in various sectors, one of which is agriculture. It is interpreted as how artificial intelligence, or machine learning, can revolutionize agriculture, which affects the country's economy, directly or indirectly employing more than 30 % of the world's population. Automation can thus meet the needs of the ever-increasing world population. Looking at traditional practices in the field of agriculture such as weeding, spraying with pesticides, monitoring the status of nutrients and others, the above can be performed significantly faster through the use of artificial intelligence and machine learning. Thanks to the above, there is a reduction in water wastage, excessive use of pesticides, help in reducing work, but at the same time there is an increase in the fertility of the soil, and thus the crops. The application of artificial intelligence and machine learning in agriculture is still in development due to the lack of expertise and requirements for the accuracy of big data. What can be expected is that the field of machine learning and the use of artificial intelligence in agriculture will continue to grow in the future. The goal of this paper is specifically focused on the influence of machine learning in the application of pesticides. Umjetna inteligencija područje je koje se danas primjenjuje u različitim sektorima među kojima je upravo i poljoprivreda. Tumači se kako umjetna inteligencija, odnosno strojno učenje, mogu revolucionirati poljoprivredu koja utječe na gospodarstvo zemlje, izravno ili neizravno zapošljavajući više od 30 % svjetskog stanovništva. Automatizacijom se na taj način mogu zadovoljiti potrebe sve većeg svjetskog stanovništva. Gledajući tradicionalne prakse na području poljoprivrede kao što su primjerice kultivacija, prskanje pesticidima, praćenje statusa hranjivih tvari i drugo, navedene se mogu značajno brže izvesti putem korištenja umjetne inteligencije i strojnog učenja. Zahvaljujući navedenom dolazi do osiguranja smanjenja rasipanja vode, prekomjerne uporabe pesticida, pomoći u smanjenju rada, ali ujedno dolazi do povećanja plodnosti tla, a samim time i usjeva. Primjena umjetne inteligencije i strojnog učenja u poljoprivredi je još u razvoju zbog nedostatnosti stručnosti i zahtjeva za točnost velikih podataka. Ono što je za očekivati je kako će područje strojnog učenja i uporabe umjetne inteligencije u poljoprivredi u budućnosti i dalje rasti. Cilj ovog rada je konkretno usmjeren na utjecaj strojnog učenja pri aplikaciji pesticida.

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    Authors: Movre, Ivan;

    Ovaj završni rad detaljno opisuje i predstavlja koncepte Industrije 4.0 i Industrije 5.0. Početak rada sadrži povijesni pregled industrijskih revolucija od Industrije 1.0 pa sve do Industrije 5.0. U nastavku rada definiran je koncept Industrije 4.0 te su pobliže opisane ključne značajke i tehnologije povezane s istom. Potom su prikazani primjeri uvođenja te studije slučaja povezane sa navedenim konceptom. U daljnjem dijelu, prikazan je koncept Industrije 5.0 sa svim bitnim značajkama i studijama slučaja. Na kraju rada prikazana je usporedba dvaju koncepata sa istaknutim sličnostima i razlikama. This thesis thoroughly describes and presents the concepts of Industry 4.0 and Industry 5.0. The beginning of the paper provides a historical overview of industrial revolutions from Industry 1.0 to Industry 5.0. The subsequent sections define the concept of Industry 4.0 and provide a detailed description of its key features and related technologies. Examples of implementation and case studies associated with this concept are also presented. Furthermore, the paper explores the concept of Industry 5.0, outlining its essential features and providing case studies. In the concluding part of the thesis, a comparison of the two concepts is presented, highlighting their similarities and differences.

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    Authors: Škvorc, Božidar;

    This paper describes nacional project e-Kultura „Digitalization of Cultural Heritage“, and will be focusing on the ICT system for the project e-Kultura. The system and its capabilities will be explained in detail, including the central system of the project, administrative permissions for all specific actions in the system such as creating information packages, data agregation and administration of themes in the system, as well as creation and updating of collections of digital data in the system. The paper will also outline the rules for digitizing materials, providing a more detailed explanation of the goals and purposes of digitization, file formats for display and permanent storage in the system, and subsequently, publication on the eKultura portal. It will briefly describe the necessary steps for preparing materials before digitization. Additionally, the paper will describe how to create virtual exhibitions on the eKultura portal through WordPress platform. The second, practical part of the paper will be focused on the user experience of the eKultura portal, where the obtained data through online questionnaires will be described. These data can be categorized as a type of investigation in usability testing. The online questionnaires were completed by 20 students, which is the maximum allowed number of participants using the AttrakDiff and VisAWI tools, used for analysis purposes. This approach will consolidate information in one paper about the ICT system for the e-Kultura project, rules, and guidelines for digitizing materials stored in the system, as well as the user experience of the end-users of the eKultura portal. Ovaj rad opisuje nacionalni projekt e-Kultura „Digitalizacija kulturne baštine“, a usredotočit će se na IKT sustav za projekt e-Kultura. Kroz opis središnjeg sustava te njegovim mogućnostima pobliže će se objasniti središnja te PURL administracija sustava, ovlasti administratora za pojedine radnje u sustavu kao što su izrada informacijskih paketa u sustavu, agregacija podataka i administracija tema u sustavu, stvaranje i ažuriranje zbirki. Kroz rad će se opisati i pravila za digitalizaciju građe koja detaljnije objašnjavaju ciljeve i svrhu digitalizacije građe, formate datoteka za prikaz i trajnu pohranu u sustavu te posljedično i objavu na portalu eKultura kao i ukratko opisati koje su radnje potrebne za pripremu gradiva prije same digitalizacije. Nadalje će se opisati način na koji je moguće kreirati virtualne izložbe na portalu eKultura kroz WordPress platformu. Drugi, praktični, dio rada bit će usredotočen na korisničko iskustvo portala eKultura gdje će se opisati dobiveni podaci kroz online upitnike koje možemo svrstati u tip ispitivanja kod testiranja uporabljivosti. Online upitnike ispunjavalo je 20 studenata, što je najveći dozvoljeni broj ispitanika putem alata AttrakDiff i VisAWI, koji su korišteni u svrhu analize. Na ovaj način u jednom radu biti će objedinjene informacije o IKT sustavu za projekt e-Kultura, pravila i smjernice digitalizacije gradiva koja će biti pohranjena u sustavu te korisničko iskustvo krajnjih korisnika portala eKultura.

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    Authors: Nikolić, Mateja;

    This paper explains the concept of digital transformation. What it means for service providers, employees and end users, and why digital transformation is important and people have the need for it. There is an explanation of the digital divide, which is always present when it comes to digitization, and how libraries deal with it in their community. This paper covers the topic of digital transformation in Zagreb City Libraries and the four most important digital services available to their users. Catalog of the Zagreb City Libraries, the eZaKi user application and the possibility of borrowing e-books from the ZaKi Book application up to the transition to Readium LPC technology, and the latest service - the loan of audio e-books. Ovaj rad objašnjava pojam digitalne transformacije, što ona znači za pružatelje usluga, zaposlenike i krajnje korisnike te zašto je digitalna transformacija važna i zašto postoji potreba za njom. Objašnjen je pojam digitalnog jaza koji je uvijek prisutan kada je digitalizacija u pitanju te kako se knjižnice nose s njim u svojoj zajednici. Obrađena je tema digitalne transformacije u Knjižnicama grada Zagreba te četiri najznačajnije digitalne usluge dostupne korisnicima. Katalog Knjižnica grada Zagreba, aplikacija eZaKi te mogućnost posudbe e-knjiga od aplikacije ZaKi Book pa sve do prelaska na Readium LPC tehnologiju i najnovija usluga- posudba zvučnih e-knjiga.

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    Authors: Musić-Mašić, Marijana;

    The master's thesis explores the application of a transmedia approach in promoting cultural tangible and intangible heritage, using the Cultural and Artistic Society (KUD) Dr. Ante Starčević Gospić as a case study. The transmedia approach is based on the idea of integrating different media and platforms to create deeper and richer cultural experiences, encouraging audience engagement. The thesis presents theoretical insights into contemporary approaches to promoting cultural heritage, including the UNESCO Convention for the Safeguarding of the Intangible Cultural Heritage. In the introductory part of the thesis, the concept of the transmedia approach and its importance in cultural promotion are discussed, along with how such an approach can be applied in promoting cultural tangible heritage through various media such as film, photography, and social media. Additionally, the thesis analyzes ways of communicating intangible cultural heritage based on the transmedia approach, including the stories, customs, and traditions of the KUD, and examines how social networks have become a crucial channel for sharing cultural information and engaging the audience. The research section considers the application of transmedia storytelling in the context of KUD Dr. Ante Starčević in Gospić and how stories about cultural heritage can be told through different media to achieve a more significant impact. The technological aspect of transmedia communication of cultural heritage is explored through the digital interpretation of cultural heritage and interactive installations, analyzing how transmedia approaches can be applied in a museum context. Based on the case study analysis of KUD Dr. Ante Starčević, this master's thesis provides insight into the practical application of the transmedia approach for promoting cultural tangible and intangible heritage and explores future directions for the development of this method in the context of cultural promotion. Diplomski rad istražuje primjenu transmedijskog pristupa u promociji kulturne materijalne i nematerijalne baštine, koristeći KUD (Kulturno-umjetničko društvo) Dr. Ante Starčević Gospić kao studiju slučaja. Transmedijski pristup temelji se na ideji integracije različitih medija i platformi kako bi se stvorila dublja i bogatija kulturna iskustva te potaknulo angažiranje publike. U radu se donose teorijske spoznaje o suvremenim pristupima promociji kulturne baštine, uključujući UNESCO-ovu Konvenciju o zaštiti nematerijalne kulturne baštine. U uvodnom dijelu rada razmatra se koncept transmedijskog pristupa i važnost u promociji kulture te način na koji se takav pristup može primijeniti u promociji kulturne materijalne baštine kroz različite medije kao što su film, fotografija i društveni mediji. Također, u radu se analiziraju načini komuniciranja nematerijalne kulturne baštine na temelju transmedijskog pristupa, što uključuje priče, običaje i tradicije KUD-a, te se propituju načini na koji su društvene mreže postale ključan kanal za dijeljenje kulturnih informacija i angažiranje publike. U istraživačkom se dijelu razmatra primjena transmedijske naracije u kontekstu KUD-a Dr. Ante Starčević u Gospiću te načini na koje se priče o kulturnoj baštini mogu ispričati kroz različite medije kako bi se postigao značajniji utjecaj. Tehnološki aspekt transmedijskog komuniciranja kulturne baštine istražuje se kroz digitalnu interpretaciju kulturne baštine i interaktivne instalacije, pri čemu se analizira način na koji se transmedijski pristupi mogu primijeniti u muzejskom kontekstu. Na temelju analize studija slučaja KUD-a Dr. Ante Starčević, ovaj diplomski rad pruža uvid u praktičnu primjenu transmedijskog pristupa za promociju kulturne materijalne i nematerijalne baštine te istražuje buduće smjerove razvoja te metode u kontekstu kulturne promocije.

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    Authors: Klišković, Kristian;

    U diplomskom radu su opisani neki od komercijalno dostupnih platformi za upravljanje i nadzor uređaja te je opisana izrada vlastite platforme. Objašnjena je arhitektura sustava, dostupni tipovi podataka za upravljanje uređajima i osnovna konfiguracija koji uređaji moraju slijediti kako bi bili kompatibilni sa sustavom. Poslužitelj je opisan kroz HTTP zahtjeve koje zaprima i websocket poruke koje odašilje korisnicima i uređajima. Android aplikacija je prikazana sa objašnjenjima i slikama svakog ekrana, objašnjeno je kako korisnici mogu upravljati uređajima, dopuštenjima uređaja, svojim korisničkim računom te okidačima. This master's thesis describes some commercially available platforms for device monitoring and control and describes the development of my own platform. The system architecture is explained, along with the available types of data for device management and the basic configuration that devices must comply with to in order to be compatible with the system. The server is described through HTTP requests it receives and WebSocket messages it sends to users and devices. The Android application is presented with explanations and images of each screen, and it is explained how users can manage devices, device permissions, their user account, and triggers.

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    Authors: Horvat, Nino;

    Diplomski rad istražuje razvoj okruženja za unaprjeđenje procesa proizvodnje s naglaskom na ključnim konceptima poput lean menadžmenta, industrije 4.0 te primjene tehnoloških inovacija kao što su IoT, AI, 3D printanje i digitalni blizanci. U sklopu analize, istražuju se trenutačni trendovi, metodologije i softverska rješenja koja služe za unaprjeđenje proizvodnih procesa. Rad uključuje i razvoj konceptualnog modela ili prototipa okruženja za unaprjeđenje proizvodnje te evaluaciju predloženog okruženja kroz testiranje na stvarnom ili hipotetičkom primjeru proizvodnog procesa. Praktični dio rada fokusira se na primjeru autonomnog edukacijskog robotskog vozila Joy-Car. Joy-Car je autonomni edukativni robot temeljen na BBC micro:bit mikrokontroleru s bogatom senzorskom opremom, uključujući ultrazvučni senzor za orijentaciju, adresabilne LED-ove za individualno osvjetljenje te funkcije poput autonomne vožnje i upravljanja putem Bluetootha. Pruža sveobuhvatnu platformu za učenje robotike, elektronike i programiranja, s detaljnim priručnikom na engleskom i njemačkom jeziku, koristeći MakeCode ili MicroPython za programiranje, a već se uspješno koristi u obrazovnom kontekstu. U radu će biti predstavljen primjer kreiranja okruženja za sklapanje toga robotskog automobila. Kroz implementaciju tehnologija poput 3D printanja, lean alata i standardiziranog rada, postignuti su poboljšani rezultati u procesu sklapanja. Dodan je korak inspekcije kao kontrola kvalitete, što doprinosi osiguranju visokih standarda proizvodnje. Nadalje, rad predstavlja prijedloge za buduća unaprjeđenja korištenjem umjetne inteligencije, robotizacije i tehnologije strojnog vida. Ove inovacije imaju potencijal značajno optimizirati procese, povećati učinkovitost te osigurati visoku razinu kvalitete proizvoda. The master's thesis explores the development of an environment for improving manufacturing processes with a focus on key concepts such as lean management, Industry 4.0, and the application of technological innovations such as IoT, AI, 3D printing, and digital twins. In the course of the analysis, current trends, methodologies, and software solutions aimed at enhancing manufacturing processes are investigated. The thesis includes the development of a conceptual model or prototype of an environment for improving production and the evaluation of the proposed environment through testing on a real or hypothetical example of a production process. The practical part of the thesis focuses on the example of the autonomous educational robot vehicle, Joy-Car. Joy-Car is an autonomous educational robot based on the BBC micro:bit microcontroller with rich sensor equipment, including an ultrasonic sensor for orientation, addressable LEDs for individual lighting, and features such as autonomous driving and Bluetooth control. It provides a comprehensive platform for learning robotics, electronics, and programming, with a detailed manual in English and German, using MakeCode or MicroPython for programming, and has already been successfully used in an educational context. The thesis will present an example of creating an assembly environment for this robotic vehicle. Through the implementation of technologies such as 3D printing, lean tools, and standardized work, improved assembly process results have been achieved. An inspection step has been added as a quality control measure, contributing to ensuring high production standards. Furthermore, the thesis proposes future enhancements using artificial intelligence, robotics, and machine vision technology. These innovations have the potential to significantly optimize processes, increase efficiency, and ensure a high level of product quality.

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    Authors: Tortić, Domagoj;

    Ovaj diplomski rad bavi se problematikom implementacije sustava za alarmiranje i provjeru u novi prostor laboratorija LAPIS (Laboratoy for Manufacturing and Assembly Systems Planning). Funkcije sustava uključuju automatsko spremanje podataka, slanje obavijesti, automatsko detektiranje otvaranja vrata, itd. Razrađen je odabir i integracija potrebnih senzora, izvršnih uređaja te upravljačkih i mrežnih komponenti. Opisane su sve korištene tehnologije, objašnjeni kodovi te je navedena sva korištena oprema pri osposobljavanju sustava laboratorija. Programsko rješenje za ostvarivanje vizije pametnog prostora, koje služi za upravljanje, kontrolu i komunikaciju među komponentama sustava, napravljeno je korištenjem platforme Home Assistant. Platforma je temeljena na otvorenom kodu te omogućava personalizaciju sustava prema zahtjevima i potrebama korisnika. The topic of this masters thesis deals with the issue of implementing an alarming and checking system in the new space of the LAPIS (Laboratory for Manufacturing and Assembly Systems Planning) laboratory. Some of the system functions include automatic data logging, notification sending, automatic door opening detection, etc. Selection and integration of necessary sensors, executive devices, and control and network components is furthermore elaborated. All used technologies are described, codes explained and all equipment used in the setup of the laboratory system is listed. The software solution for realizing the vision of a smart laboratory, was created using the Home Assistant platform. This platform is based on open code and enables the personalization of the system according to the requirements and needs of the user.

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    Authors: Knežević, Mario;

    U radu su razmotrene osnove postavke digitalne transformacije i neki od njenih alata i primjena, dok je u težištu rada bilo istraživanje mogućnosti digitalne transformacije u kirurgiji tj. endoskopskom kirurškom zahvatu redukcije donje nosne školjke. U tu su svrhu obrađeni ključni aspekti zahvata, kao što su anatomija nosa, korišteni kirurški alati i uređaji te koraci zahvata. Zahvat je oblikovan i simuliran u softveru Delmia V5. Digitalizacijom kretnji kirurga, dobivena je mogućnost objektivnog uvida u prostorne i tehnološke parametre zahvata te u tjelesni rad kirurga, što je od interesa za ergonomiju, normiranje i uspješnost zahvata u cjelini. The work considers the basics of the digital transformation and some of its tools and applications, while the focus of the work was researching the possibility of digital transformation in surgery i.e. the endoscopic surgical procedure of reduction of the inferior turbinate. For this purpose, the key aspects of the procedure, such as the anatomy of the nose, the surgical tools and devices used, and the steps of the procedure, were covered. The procedure was designed and simulated in Delmia V5 software. By digitizing the surgeon's movements, the possibility of objective insight into the spatial and technological parameters of the procedure and into the physical work of the surgeon was obtained, which is of interest for ergonomics, standardization, and the success of the procedure as a whole.

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      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Repository of Facult...arrow_drop_down
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    Authors: Kitin, Ilija;

    Diplomski rad donosi temu procesa digitalizacije u knjižnici Muzičke akademije u Zagrebu s uključenim procesom optičkog prepoznavanja znakova na primjeru Muzičkih novina Hrvatskog državnog konzervatorija. Istražen je utjecaj rezolucije na brzinu digitalizacije, a time i troškove. Rezultate se izrazilo u radnim satima i kao točnost OCR-a, a korištene su dvije verzije temeljnog teksta. Uzorak se sastojao od dva broja novina, tj. deset stranica. Odabir postavki digitalizacije može dugoročno smanjiti troškove, a uz testiranje točnosti OCR-a i zadržati prihvatljive razine vjerodostojnosti. Važna je ravnoteža između troška digitalizacije i postignute razine točnosti. Najviša je točnost postignuta sa ScanSnap skenerom na 300 dpi i drugim temeljnim tekstom. Najniža je postignuta upotrebom kopirnog uređaja pri 600 dpi i drugog temeljnog teksta. Sveukupno je viša točnost omogućena sa ScanSnapom. Prvi temeljni tekst u 66,67% slučajeva vodio je k višoj točnosti OCR-a. Najbolja opcija u svim aspektima osim točnosti je kopirni uređaji na 200 dpi. The thesis presents the digitization process in the library of the Academy of Music in Zagreb with OCR on “Muzičke novine”. The impact of the resolution on the speed and the costs was investigated. The results were expressed in working hours and OCR accuracy. Two versions of GT were used. The sample consisted of two issues, i.e. ten pages. Choosing digitization settings can reduce costs in the long run, and with OCR accuracy testing, maintain acceptable levels of accuracy. The balance between the cost of and the level of accuracy is important. The highest accuracy was achieved with the ScanSnap scanner at 300 dpi and the second version of GT. The lowest was achieved using a copier at 600 dpi and the second version of GT. Overall higher accuracy was observed with the ScanSnap scanner. The first version of GT led to higher accuracy in 66.67% of cases. The best option in all aspects except accuracy is the copier at 200 dpi.

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